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Implementation of Windows server - tools used/sound architecture?

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asked by (120 points) about SoundWire Server

I wanted to know what tools (toolkits, APIs, etc) were used for the server.

I'm trying to develop a cross-platform audio broadcasting server for Windows and Linux. The Linux server seems easy enough to code, using the ALSA or PulseAudio APIs, and multicasting over RTP. I don't have much knowledge of the Windows sound architecture, though, having never worked very extensively with Windows. Are there any cross-platform tools I could use?

1 Answer

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answered by (329k points)
edited by

There is no information about the tools used to create the server, but I have downloaded the package and extracted. To see exactly what codecs and other libraries are used, open license.txt, opus_license.txt, and readerwriterqueue_license.txt. You will find all the necessary information contained within those files.

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